WeaponData
Index
Properties
publicaccuracySpread
publicanimReloadRate
publicreadonlyclipSize
publicdamage
publicheadshotDamageModifier
publiclockOnRange
publicreadonlymodelHash
publicreadonlynameHash
publicplayerDamageModifier
publicrange
publicrecoilAccuracyMax
publicrecoilAccuracyToAllowHeadshotPlayer
publicrecoilRecoveryRate
publicrecoilShakeAmplitude
publicreadonlytimeBetweenShots
publicvehicleReloadTime
publicstaticallHashes
Methods
publicstaticgetForHash
Initializes a new instance of the WeaponData.
With the WeaponData class you can get specific weapon values and also set some of them.